Some HID controllers have a built-in gyro (DS3, DS4 and the Steam Controller are the only one I know of). I really like the way some games like Zelda BOTW use the gyro for aiming and I can't use this feature when using hid_to_vpad, although I prefer the DS4 controller.
Is gyro support something that could be implemented?
In theory yes, but I didn't have any luck with getting the gyro data from any controller.
It probably won't happen any time soon (at least not from my side)
Some HID controllers have a built-in gyro (DS3, DS4 and the Steam Controller are the only one I know of). I really like the way some games like Zelda BOTW use the gyro for aiming and I can't use this feature when using hid_to_vpad, although I prefer the DS4 controller.
Is gyro support something that could be implemented?