Something fiddly in the new code has frozen the MeshMRI view, probably the nodraw stuff.
MeshMRI is a great little goody and I think we should keep it /in addition/ to eventually having a Pleasant3D/Behold/Skeinview utility, since it lets the user take a look at the mesh without having to fully slice it and ask oneself things like "is that overhang going to be okay?" without committing to a /whole minute/ of slicing time.
Something fiddly in the new code has frozen the MeshMRI view, probably the nodraw stuff.
MeshMRI is a great little goody and I think we should keep it /in addition/ to eventually having a Pleasant3D/Behold/Skeinview utility, since it lets the user take a look at the mesh without having to fully slice it and ask oneself things like "is that overhang going to be okay?" without committing to a /whole minute/ of slicing time.