MasterSon-git / vic3-kmpmp

Victoria 3 - Karesak Multiplayer Mod Pack
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Law changes (rdy) #126

Closed xEiweix closed 6 months ago

xEiweix commented 7 months ago

Governance Principles

Council Republic: +100 Authority

Economic System:

LF: add Power plants to investment pool add Art academies to investment pool add +5% manufacturing tp

Agrarism: change -25% Capitalist eff -> -10% add allow gov run on plantations, ranches, Agriculture

Industry banned: +25% -> +100% aristocrat eff. 5% -> +10% mil research speed add oil rigs to investmentpool add allows gov run on: mines, railways, forestries add +5% pop growth for accepted pops

Colonization:

Frontier Colonization change 50% migration Attraction -> 100% migration attraction provides +2 Colonial Affairs (frontier): (buffs per lvl) add +5% migration attraction in unincorperated states

Colonial Resettlement: provides +2 Colonial Affairs (resettle): (buffs per lvl) add +3% education access in unincorperated states add +2% Manufacturing TP in unincorperated states

Colonial Exploitation: provides +2 Colonial Affairs (exploitation): (buffs per lvl) add +3% agriculture, Plantations, mines, Rubber Plant TP, in unincorperated states

Slavery

Legacy Slavery: add 5% Plantation TP add 15% Aristocrat investment eff. add 1% pop growth for accepted pops

Slave Trade: add 10% plantation TP add 25% aristocratic investment eff. add 2% pop growth for accepted pops add +10% Migration attraction