Matasiete / androminion

Automatically exported from code.google.com/p/androminion
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Trash not visible #288

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Minor issue, but anyway. :)

"Players may count cards in Decks and Supply piles and may look at cards in 
Trash." - from the rules of Dominion

Original issue reported on code.google.com by ras.na...@gmail.com on 23 Feb 2012 at 7:05

GoogleCodeExporter commented 9 years ago
That's a good point.  This is a minor issue now, but future cards might give 
more of a reason to look in the trash.  That said, I wouldn't want to sacrifice 
any UI space for it.  Perhaps the trash could be added to a zone similar to the 
Native Village and Island playmat zones.  Another alternative would be to view 
the trash via a menu.

Original comment by August.D...@gmail.com on 23 Feb 2012 at 7:54

GoogleCodeExporter commented 9 years ago
:)

Minor issue indeed. Maybe all "other things" like native village mat, island 
mat could be in a different screen which could be called with "slide left". 
Just a proposal though...

Original comment by ras.na...@gmail.com on 23 Feb 2012 at 8:07

GoogleCodeExporter commented 9 years ago
This will probably be very relevant with the next expansion. From the 
description on BGG:
"There are cards that do something when trashed, cards that care about the 
trash, cards that upgrade themselves, and ways to upgrade other cards."

http://boardgamegeek.com/boardgameexpansion/125403/dominion-dark-ages

I would prefer the NV/Island approach to a menu option.

Original comment by rune...@gmail.com on 9 Jul 2012 at 11:49

GoogleCodeExporter commented 9 years ago
See issue 301 for my GUI proposal, which also includes this

Original comment by ras.na...@gmail.com on 9 Jul 2012 at 11:54

GoogleCodeExporter commented 9 years ago
This was added in r638 (Dark Ages branch)

Original comment by Thomas.S...@gmail.com on 17 Sep 2012 at 5:55

GoogleCodeExporter commented 9 years ago

Original comment by tkden...@gmail.com on 22 Oct 2012 at 5:28