Closed astrale-sharp closed 4 years ago
It is near completion. I have 2 more features to add. Namely, an option to supply Shape2D
or BitMap
for the bounds
argument in add_*_grid() methods. And option pull graph from existing Astar/Astar2D object. Possibly even vice versa (though that might prove impossible).
One thing to figure out is how to compile it for all systems. If we put it in the asset store, it'd be nice if it worked right off the bat, no compiling needed.
yea I agree! I can compile for linux only, that said, finding a windows user cant be this difficult ;)
ouh, yea these would be very nice !
I've seen somewhere that you can specify a target system in the rust compiler. I have not tested it yet. Guys over at the GDNative Rust github are putting together a documentation where all of this will be explained. I think we might ask them.
OK, the Shape2D input doesn't work. Neither does dumping from/to AStar.
I think we may have a final version now. The only thing missing is good documentation.
hmm,
I'm not sure. Rustdocs use rust syntax and shows rust types. That may be rather confusing for the users. I was thinking of copying all the documentation to an .md file.
thats a good idea, I'm on it!
what do you think? more features idea? we've got 2 demos, some tests, I'll write some more to illustrate add-square-grid etc apart from that it looks finished to me, should we try to put it in the asset store?