I updated the gitignore to be based on other Godot gitignores, with the custom stuff already present placed at the bottom. I also deleted Cargo.lock because it's in the gitignore.
Also, just a tip, I noticed you have a v1.0 branch and a ton of merges of each branch into the other. Instead of using a v1.0 branch, consider using tags. It's only useful to have a separate branch for versions if you plan to maintain that version separately.
I updated the gitignore to be based on other Godot gitignores, with the custom stuff already present placed at the bottom. I also deleted Cargo.lock because it's in the gitignore.
Also, just a tip, I noticed you have a
v1.0
branch and a ton of merges of each branch into the other. Instead of using av1.0
branch, consider using tags. It's only useful to have a separate branch for versions if you plan to maintain that version separately.