MatejSloboda / Dijkstra_map_for_Godot

MIT License
78 stars 13 forks source link

no binary for windows #71

Closed astrale-sharp closed 4 years ago

astrale-sharp commented 4 years ago

need to compile for windows and connect it in the gdnativelibrary resource

MatejSloboda commented 4 years ago

I've run into some issues. The turn_based.tscn example project does not work. The get_shortest_path_from_point always returns empty array, for some reason. I'm trying to figure out what the issue is.

MatejSloboda commented 4 years ago

Fixed it. There was a typo in the method, that caused it to break out of loop instantly. Added the windows DLL. Please re-compile the linux version