The dynamic event system would work by randomly generating events or encounters as the player progresses through the game. These events could be simple, like finding an item, or more complex, like encountering a new character with a mini-quest. The idea is to make each playthrough slightly different, encouraging players to replay the game to discover new content.
The dynamic event system would work by randomly generating events or encounters as the player progresses through the game. These events could be simple, like finding an item, or more complex, like encountering a new character with a mini-quest. The idea is to make each playthrough slightly different, encouraging players to replay the game to discover new content.