I'm not 100% familiar with the codebase, so please double check this. Currently Ace Aequilibrium always crashes the game after playing a hand.
After looking at the history and the objects involved, I'm pretty sure center_no was supposed to be used rather than Card.no(), since the tables being fed into this local function aren't cards.
I'm not 100% familiar with the codebase, so please double check this. Currently Ace Aequilibrium always crashes the game after playing a hand.
After looking at the history and the objects involved, I'm pretty sure center_no was supposed to be used rather than Card.no(), since the tables being fed into this local function aren't cards.