MathewWi / bizhawk

Automatically exported from code.google.com/p/bizhawk
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Feature-request: allow toggling Genesis layers from Lua code #404

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
BizHawk's Genesis core already supports toggling BG1, BG2, Window layers. (it 
is missing the toggle for Sprites)

It would be great to expose that feature to Lua code, just like it already is 
for NES and SNES cores.

(and also implement the toggle for sprites)

Such feature can be helpful while capturing screenshots for stitching a level 
map.

Related: issue 204

Original issue reported on code.google.com by denilsonsa on 7 Mar 2015 at 2:17