MathewWi / emu-1964

Automatically exported from code.google.com/p/emu-1964
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status bar monitoring defect #84

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
The values for fps, vi/s, counters and profiler freeze at the beginning for 
some games (Diddy Kong Racing, Conker's BFD, Banjo Kazooie, Banjo Tooie,...) 
while it always works for other games (Goldeneye, Super Mario 64, Zelda,...)

Original issue reported on code.google.com by rato...@gmail.com on 30 Apr 2012 at 4:10