MathewWi / glidehqplusglitch64

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F1 POLE POSITION 64 - edge marking effect in Bilinear filtering #173

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Setting "Filtering = 1" makes the text and track looks very nice but the cloud 
has a green edge marking around it especially at near distance (not so obvious 
at far distance).

Any way to turn off or reduce this edge marking effect when using Bilinear 
filtering.  In actual many games text looks nice with Bilinear there is the 
edge marking around certain sprites especially cloud.

Original issue reported on code.google.com by pokefan0...@gmail.com on 8 Oct 2010 at 7:32

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GoogleCodeExporter commented 9 years ago
No, I can't control how video card does bilinear filtering. I can only set it 
on/off. You may try to force set it off and use software filters with GlideHQ, 
or enable anisotropy filtering.

Original comment by gon...@ngs.ru on 11 Oct 2010 at 5:52