MathewWi / glidehqplusglitch64

Automatically exported from code.google.com/p/glidehqplusglitch64
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Texture upgrade size #223

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Run a big hires texture 
2. this texture doesn't load
3.

What is the expected output? What do you see instead?

Hi , it's Djipi ^^

I work on a new Pack and i would like to know if it be possible to introduces 
on you great plugin a texture Hires loader more than 4X . In my new pack , i 
have texture big as 1024*1024 and the plugin doesn't load it .

If it's possible maybe i can make the pack for Glide64^^

Thanks in advanced ^^ i know you will solve this little problem.

Original issue reported on code.google.com by insepara...@aol.com on 30 Dec 2010 at 11:29

GoogleCodeExporter commented 9 years ago
Hi Djipi!

Regarding large textures, cite:
"GlideHQ accepts textures with magnification ratios x1, x2, ..., x(2^n) of the 
original size."
It's from koolsmoky's "GUIDE: Proper way to do Hi-Res textures":
http://www.emuxhaven.net/forums/showthread.php?t=6741

Glide API allows to use textures up to 2048x2048. So, if your hi-res texture is 
done properly and has x(2^n) of the original size, it should load. If it does 
not, you may attach here the problem hires texture, the original N64 texture 
and a save state for me to check.

Note: if your texture is a background texture, it may not load as is. 
Backgrounds must be split to tiles to be usable by Glide64.

Original comment by gon...@ngs.ru on 15 Mar 2011 at 3:44

GoogleCodeExporter commented 9 years ago
thanks . you can delete this issue i have open a new one with this problem
 Thanks

Original comment by insepara...@aol.com on 19 Apr 2011 at 7:17

GoogleCodeExporter commented 9 years ago
have almost the same problem with 1024x64 textures (x4)

here´s the attachment with includet files:
http://www.emuxhaven.net/forums/showthread.php?7468-Glide64-Texture-Sizes

Original comment by WC-Preda...@web.de on 19 Apr 2011 at 7:59

GoogleCodeExporter commented 9 years ago
No it's not the same problem. it's not a size problem , it's a plugin load 
problem. Glide load 2048*2048 right. But the load problem is on majora's mask 
fortress. It's not the same think. 

This issues can be close because there is not problem.

Original comment by insepara...@aol.com on 19 Apr 2011 at 2:45

GoogleCodeExporter commented 9 years ago

Original comment by gon...@ngs.ru on 20 Apr 2011 at 8:44