MathewWi / glidehqplusglitch64

Automatically exported from code.google.com/p/glidehqplusglitch64
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Emulator crashes when loading textures #259

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Turn on Texture Enhancement
2. Load any game with a Hi-Res texture pack

What is the expected output? What do you see instead?
Expected: Game loads textures, then starts up
Actual: 1.0.0.25822 of GlideHQ crashes emulator after textures are loaded. 
1.2.0.0 doesn't even load the textures before crashing.

What version of the product are you using? On what operating system?
Windows 7 Home Premium 64-bit

Please provide any additional information below.
nVidia GeForce GT 525M graphics, Intel i7 Processor

Original issue reported on code.google.com by Kitlan...@gmail.com on 9 Jul 2011 at 2:19

GoogleCodeExporter commented 9 years ago
what emulator?
what size is the pack?

Original comment by danialho...@gmail.com on 27 Jul 2011 at 5:50

GoogleCodeExporter commented 9 years ago
Run the emulator in Vista, SP1 or SP2 compatibility.
its a glitch in the glidehq manifest iirc.

Original comment by danialho...@gmail.com on 27 Jul 2011 at 5:52

GoogleCodeExporter commented 9 years ago
PJ64 will crash when closing a game e.g. ZOOT, with HiRes texture pack 
otherwise it works fine.
The workaround is to press F2 to pause the game then press F12 to close the 
game and it will not crash for PJ64 v1.6.
There is no need to set XP compatibility mode for Vista and it works fine for 
r239.
No need to use old GlideHQ.

Anyway, r239 Glide64 always work correctly with 1964, why use PJ64???

Original comment by pokefan0...@gmail.com on 28 Jul 2011 at 9:47

GoogleCodeExporter commented 9 years ago
Note :
Don't use the latest zlib1.dll i.e. v1.2.5, it is not stable with Glide64 r239.
Use zlib1.dll v1.2.3 which is the most stable version 8/4/2007, with Glide64 
till r239.

Original comment by pokefan0...@gmail.com on 28 Jul 2011 at 10:30

GoogleCodeExporter commented 9 years ago
[deleted comment]
GoogleCodeExporter commented 9 years ago
I have this issue too. Same thing happens when I use the texture enhancement 
setting. I've been using v1.1's glidehq.dll.

Original comment by shinra35...@gmail.com on 29 Nov 2011 at 11:29