MathewWi / glidehqplusglitch64

Automatically exported from code.google.com/p/glidehqplusglitch64
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RE2 Incomplete Background Glitch #262

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1.Play the game until you reach RPD

What is the expected output? What do you see instead?
In Glide64, some of the backgrounds aren't rendered completly, a portion of the 
right side is missing. The Second capture shows the correct output (the 
backgrounds don't look prefect, but they are complete, it's the crappy PC 
Version)

What version of the product are you using? On what operating system?
The last Wip version

Please provide any additional information below.
This bug has existed since the Wonder Plus, I don't know why I didn't report 
earlier.

Original issue reported on code.google.com by federico...@gmail.com on 12 Aug 2011 at 4:28

Attachments:

GoogleCodeExporter commented 9 years ago
Please send me a savestate from this place.

Original comment by gon...@ngs.ru on 3 Sep 2011 at 3:28

GoogleCodeExporter commented 9 years ago
Here you have it. Another thing I noticed, this bug only happens with the 
expansion pack enabled, according to the developers, with the expansion pack 
the game constanly switches resolutions to avoid slowdowns.

Original comment by federico...@gmail.com on 5 Sep 2011 at 8:10

Attachments:

GoogleCodeExporter commented 9 years ago
"Another thing I noticed, this bug only happens with the expansion pack 
enabled, according to the developers, with the expansion pack the game 
constanly switches resolutions to avoid slowdowns."

Very interesting ;)

Original comment by ExtremeD...@gmail.com on 6 Sep 2011 at 12:04

GoogleCodeExporter commented 9 years ago
Your savestate is a folder only.
yes, it is working correctly without expansion pak.
could it be a core issue?

Original comment by pokefan0...@gmail.com on 7 Sep 2011 at 3:42

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GoogleCodeExporter commented 9 years ago
"could it be a core issue?"

I guess the answer to that would be to try another plugin and if it does the 
same thing or not.

Original comment by ExtremeD...@gmail.com on 8 Sep 2011 at 2:09

GoogleCodeExporter commented 9 years ago
I read somewhere (Project64 1.7 help? I'm not sure) that it's official that the 
usage of Expansion Pack can cause 'resolution problems' in some games. However 
I read too that there is no need to use the Expansion Pack in this game because 
the HLE plugins already use high resolution textures... In 007 - TWINE for 
example, there is no difference in the texture's quality if you use or not the 
Expansion Pack.

It happens with project64 and mupen64 the same so I don't think it's a core 
issue...

Greetings,

Dq6.

Original comment by cesu...@gmail.com on 28 Sep 2011 at 8:40

GoogleCodeExporter commented 9 years ago
The problem affects high vi width that doesn't vi height using expansion pak.
same as some other games e.g. TGO(E) except RE2 affects in-game image display.

tested fix in ChangeSize function in MyGlide64 and working well.

Original comment by pokefan0...@gmail.com on 22 Dec 2011 at 3:58

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GoogleCodeExporter commented 9 years ago
using expansion pak has some other issues(invisible texture), better to use 
non-expansion pak

Original comment by pokefan0...@gmail.com on 22 Dec 2011 at 6:19