What steps will reproduce the problem?
1. Run Doubutsu no Mori with dynarec enabled.
2. See a few seconds of the title screen.
3. Freeze.
What is the expected output? What do you see instead?
With the dynarec enabled I am only able to see a second or two of the intro
sequence before the video freezes. The music, however, continues to play.
No amount of button pressing gets past this, but on the plus side it's very
lovely music.
What version of the product are you using? On which system and loader?
I'm using the beta 1 on the Wii with the latest Homebrew Channel.
Please provide any additional information below.
I was able to play the game quite well with the pure interpreter, which
suggests this is a problem with the dynarec. The only problems I had (other
than speed) were that the menus took quite a while to load and they were a
bit messed up. Other than that, graphical issues were minimal and the fonts
were rendered perfectly, which is something I've never seen in an n64
emulator before.
Original issue reported on code.google.com by auntieNeo@gmail.com on 8 Oct 2009 at 7:10
Original issue reported on code.google.com by
auntieNeo@gmail.com
on 8 Oct 2009 at 7:10