MathewWi / mupen64gc

Automatically exported from code.google.com/p/mupen64gc
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rom loads approximately half way then freezes #186

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Load HBC with Wiimote and Nunchuck
2. Load Wii64
3. Swap mem card to card with ROMs
4. Select unzipped ROM
5. Game freezes
6. Waited 10mins plus
7. Hard power off Wii to regain functionality

What is the expected output? What do you see instead?
Expected successful game load

What version of the product are you using? On which system and loader?
Beta 1, Wii 3.4 U, HBC

Please provide any additional information below.
It seems that in prior versions either a gamecube or classic controller
were required. As far as I can tell, Wiimote+nunchuck should be supported
currently... yes?

Original issue reported on code.google.com by bigteejay on 4 Jan 2010 at 2:23

GoogleCodeExporter commented 9 years ago
Just tried with Classic Controller too and get the same results.

Original comment by bigteejay on 4 Jan 2010 at 5:51

GoogleCodeExporter commented 9 years ago
My apologies, I found I had the same issue with other emulators. I was 
(incorrectly)
assuming that all was loaded into mem for the emulator at the point of step 2.  
Step
3 (second mem card) had roms only and no hbc/apps data and folders.

Loading all my roms onto the same sd card that i used for hbc and homebrew apps
solved the problem perfectly.

Apologies for any inconvenience, leaving this up in case anyone else has this 
problem
(should be marked closed, or some similar categorization).

Be well

Original comment by bigteejay on 4 Jan 2010 at 8:33

GoogleCodeExporter commented 9 years ago
Glad you got it worked out, but it's probably not actually because the app 
wasn't
fully loaded into RAM (in fact, that's how they work, most of the time, 
especially
the ones that are a few megabytes at most, as there is plenty of room), but in 
fact
because when you swapped the cards, the program was expecting to pull ROMs from 
the
same card it initialized as it started up.  As far as I know, Wii64 does not 
have a
hot-swap thread, which is required to be able to switch USB drives or SD cards
without an option to reinitialize the hardware interface, and likely will not 
in the
future, as it would eat too much into the vital game-running memory.

Original comment by rhydonj@gmail.com on 5 Jan 2010 at 12:33

GoogleCodeExporter commented 9 years ago

Original comment by sepp...@gmail.com on 1 Feb 2010 at 11:36