Closed GoogleCodeExporter closed 9 years ago
Do you have a directory called "N64ROMS" in the root of the sd card with the
roms in
it?
Original comment by allterra...@aol.com
on 7 Jun 2009 at 11:20
Same issue here. N64ROMS folder setup in sd root.
Original comment by willastr...@gmail.com
on 8 Jun 2009 at 12:40
Try re-formatting the sd card and re-copying your apps + roms to it, I had the
same
issue in the past (had a 2gb PNY sd) and re-formatting did the trick.
Original comment by allterra...@aol.com
on 8 Jun 2009 at 1:19
Also try setting the partition type to FAT32 if it already isn't.
Original comment by allterra...@aol.com
on 8 Jun 2009 at 1:21
Same here, I think it is the precompiled version available for download.
Firmware: 4.0e
Precompiled:
Only "Load from SD" which gives an "An error has occured"
Compiled on my own (Makefile GLN64_dev_wii, Rev 475):
"Load from SD"
"Load from DVD"
"Load from WiiFS"
and can load ROMs without error
It seems not to be the SD card, have tried it with 10 different ones (SD and
SDHC),
precompiled doesn't work. Reformatting didn't help.
Original comment by sebastia...@gmx.at
on 9 Jun 2009 at 7:17
I solved the problem of Error Loading from SD
it must be something that has to do with HBC not sure
Boot HBC
Boot LoadMii ( brew prog)
Find Wii64 in apps
Boot Wii64 from there
go to load rom, directory in Sd card root pops up with all titles (like Sd card
D:\ )
THE ROMS ARE SLOW AS CRAP RUN in 4-25 FPS I booted Cruisin USA the screen was
1/5
size of my tv......booted Snowboard kids First screens ok then NO Picture
KEEP IT IN MIND and THANK YOU ALL WHO ARE IN NINTENDO SCENE MAKING THINGS
HAPPEN!
ALL YOU EFFORTS ARE APPRECIATED
-Rickystudds
Original comment by rickystu...@gmail.com
on 11 Jun 2009 at 1:06
I did the LoadMii fix, and it works, but it si rediculously slow, like
RickStudds
said. I tried playing Duke Nukem 64 or Doom 64 and I can see random giant
textured
shapes popping in and out fo existence, and no matter what I play I can't get
more
than 7 FPS. Is this normal? or is this an issue with LoadMii that doesn't
occur
with HBC?
Original comment by herbyher...@yahoo.com
on 11 Jun 2009 at 8:22
Its pretty much normal (I tried this a year ago when the HBC came out) and put
in
Diddy Kong Racing, the result was slow and glitchy (audio was terrible).
I don't know if any coding has been improved since the HBC release though.
Original comment by jamstrut...@hotmail.co.uk
on 11 Jun 2009 at 8:26
Old libOGC & IOS issue
Consider this fixed when beta 1 is released if libOGC has it corrected.
Original comment by emuki...@gmail.com
on 30 Sep 2009 at 1:30
Original issue reported on code.google.com by
jamstrut...@hotmail.co.uk
on 7 Jun 2009 at 3:51