MathewWi / mupen64gc

Automatically exported from code.google.com/p/mupen64gc
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Bugfix: Goldeneye 007 #95

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Possible causes:
virtual memory/ROM execution broken
TLB issues
Self modifying code
Timing/Interrupt issues

Original issue reported on code.google.com by emuki...@gmail.com on 30 Sep 2009 at 1:46

GoogleCodeExporter commented 9 years ago
This issue probably applies to the following:
Blast Corps
Conkers BFD
Donkey Kong 64
Turok 2 & 3

Original comment by emuki...@gmail.com on 30 Sep 2009 at 2:08

GoogleCodeExporter commented 9 years ago

Original comment by emuki...@gmail.com on 30 Sep 2009 at 1:02

GoogleCodeExporter commented 9 years ago
Yes, this would be fantastic.  I really want to play DK64!

Keep it up, guys!

Original comment by rhydonj@gmail.com on 30 Sep 2009 at 7:22

GoogleCodeExporter commented 9 years ago
Ive 100% DK64 last summer it was amazing :) but i want to play blast corps. on 
my wii. 
(i wish i knew what happend to my original copy)

Original comment by gamerj...@gmail.com on 30 Sep 2009 at 9:50

GoogleCodeExporter commented 9 years ago
Please guys,don't forget Jet Force Gemini! :-)

Original comment by pantasda...@gmail.com on 4 Oct 2009 at 7:49

GoogleCodeExporter commented 9 years ago
This report is vague, do you mean the rom doesn't load at all, but just hangs? 
That's what's happening to me...

Original comment by James.Sp...@gmail.com on 7 Oct 2009 at 12:18

GoogleCodeExporter commented 9 years ago
This is more an internal issue we're just posting here on the public tracker so 
that
the public knows we are actually working on this. It would bore you all if we 
went
into the details which we are still working out.

Original comment by emuki...@gmail.com on 7 Oct 2009 at 11:11

GoogleCodeExporter commented 9 years ago
This is good to see that you devs are actually working on this.
I'm not familiar with compiling so I haven't actually been able to test the 
"latest"
revision myself, but is there any signs of improvement in the latest rev. in 
terms of
Goldeneye playability compared to the binary release?

Original comment by bpze@outlook.com on 21 Oct 2009 at 9:02

GoogleCodeExporter commented 9 years ago
The revisions you are seeing are not new, they are all pre beta 1 commits which 
are
being migrated from our private svn to the public svn one at a time.

Original comment by emuki...@gmail.com on 21 Oct 2009 at 10:25

GoogleCodeExporter commented 9 years ago
Oh, I see.
Thanks for the heads up. I presume you WILL actually make a big whoop at the 
blog
when you get GoldenEye to work?

Original comment by bpze@outlook.com on 2 Nov 2009 at 11:12

GoogleCodeExporter commented 9 years ago
Do you guys think these games will be playable when the next release comes? =]

Original comment by pedrobiz...@gmail.com on 2 Nov 2009 at 9:34

GoogleCodeExporter commented 9 years ago
Your guess is as good as mine, Let them take their time and do it without 
badgering
them. After all, they are doing this pro bono.

I was surprised how well this beta worked. I mean the version before it was so 
rough,
I lost hope of ever seeing a n64 emulator on the wii run games at a speed where 
I
could enjoy the games. If it takes them another 6 months to a year to bring out
another version that will wow me just as much as this one did over its prior 
version,
we shall owe them all great homage and respect. I can only wait with 
anticipation...

Original comment by cyrusfox@gmail.com on 3 Nov 2009 at 2:19

GoogleCodeExporter commented 9 years ago
Hello, Maybe de CIC protection is the problem RARE games have it...

Original comment by jotap...@gmail.com on 17 Nov 2009 at 4:51

GoogleCodeExporter commented 9 years ago
Nope, it's not CIC protection that's the issue here. We're narrowing it down 
though.

Original comment by emuki...@gmail.com on 17 Nov 2009 at 10:22

GoogleCodeExporter commented 9 years ago

Original comment by emuki...@gmail.com on 1 Feb 2010 at 10:54

GoogleCodeExporter commented 9 years ago
Issue 115 has been merged into this issue.

Original comment by emuki...@gmail.com on 1 Feb 2010 at 10:57

GoogleCodeExporter commented 9 years ago

Original comment by emuki...@gmail.com on 1 Feb 2010 at 11:14

GoogleCodeExporter commented 9 years ago

Original comment by emuki...@gmail.com on 24 Feb 2010 at 4:49