Open GoogleCodeExporter opened 9 years ago
Interesting bug but this is not due to mupen64Plus. :)
Did you have this prob with others emulators?
Original comment by dorian.f...@gmail.com
on 20 Jan 2011 at 6:08
This has been happening with all emulators for a long time. Project64,
mupen64plus, and others I can't even recall their names.
Original comment by dave.ro...@gmail.com
on 21 Jan 2011 at 12:16
You should find help in n64 forums.
This is a bug tracker for mupen64plus emulator.
Original comment by dorian.f...@gmail.com
on 23 Jan 2011 at 6:38
There's been plenty of forum topics about this, but nothing resolved. Any
emulator, video plugin, or rom variation I've used has the same result.
Original comment by dave.ro...@gmail.com
on 24 Jan 2011 at 7:11
Any emulator, video plugin, or rom variation I've used has the same result. <<
This is normal, this don't seem to be an emulator prob.
I suppose this prob exist on the original game, even if you play on a "real"
N64.
Original comment by dorian.f...@gmail.com
on 25 Jan 2011 at 4:36
I actually played the game on the N64, and it didn't have the problem. If
it's not an emulator problem, I guess maybe the cartridge has some extra
hardware like how star fox on snes had the super fx chip.
Original comment by dave.ro...@gmail.com
on 25 Jan 2011 at 6:00
The user seems to be right and this specific problem is only happening in
emulators. It doesn't make a difference that it happens in all emulators. And
yes, this game was unstable on the N64 but this problem didn't seem to be
happen on the N64.
So this bug is not invalid (maybe a wontfix). See also
https://groups.google.com/d/topic/mupen64plus/pBOu_faLVhc/discussion
Original comment by s...@narfation.org
on 15 Dec 2013 at 12:08
And it seems to be framebuffer related. For example use glide64mk2 and change
the fb_smart option to 0/1 for [Body Harvest] and restart the game and try to
walk through walls/bridges
Original comment by s...@narfation.org
on 15 Dec 2013 at 12:37
I have done extensive testing on this problem while working on my re-texture
project. I have finished Body Harvest both on console and emulation several
times. I am an intelligent and thorough person and would put in as much time as
needed to support the resolution of this problem. Though, I did all this
testing/playing/retexturing using PJ64 1.7 and Jabo's video plugin. I have a
ton of insight from experience on this issue. Here is my "public" thread on the
issue: http://www.emutalk.net/threads/45346-Body-Harvest-HD-texture-pack-WIP .
I also have a thread in the exclusive "Alpha build forum" at the PJ64 forums
where most of my testing info is stored. Let me know if my assistance would be
of any value in resolving this issue once and for all. Thank you.
Original comment by gitechbu...@gmail.com
on 17 Jul 2014 at 2:17
Really, please let me know. My email address is gitechbuffalo @ gmail.com . I
would pay $100 or more to anyone who can resolve this issue, and I'm just a
poor stay at home dad. :)
Original comment by gitechbu...@gmail.com
on 17 Jul 2014 at 2:32
Original issue reported on code.google.com by
dave.ro...@gmail.com
on 6 Jan 2011 at 6:18