MathewWi / nulldc

Automatically exported from code.google.com/p/nulldc
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D2 glitch hair disappearing & reappearing. #332

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?

1: *Load the save included and just stand there hair should disappear when 
fog/mist hits charactor then reappears after it passes away.*
2: *Edit - Delete - Add lines as needed*
3: *Edit - Delete - Add lines as needed*

Hair not disappearing ? Hair disappearing & reappearing on her head?

The expected output is: *Edit me*

But instead I see: *Edit me*

What version of the product are you using? What build? What plugins?

I use version: *r100*

I use a *Edit This*Release*Debug*-NoTrace*Edit This* build

I use the following plugins:

PowerVR Plugin: *Edit me*
GDRom Plugin: *Edit me*
AICA Plugin: *Edit me*
ARM7 Plugin: *Edit me*
Maple Plugin(s): *Edit me*
Ext.Device Plugin: *Edit me*

On what kind of system?

My system specifications are as follows:

Operating System: *windows 7*
CPU: *dual core e5300*
Video Card: *8800 gt*
Sound Card: *IDK*
Additional related hardware and/or software: *Edit me*

Please provide any additional information below:

*Edit me*Providing information on the selected options and/or features of
the software and/or the used plugins when building/running can also be of
some help*i think it has something to do with the sorting turning it off will 
make the problem go away in the field but it will happen in cut scenes. per 
strip doesn't fix it in field nor cutscenes. triangle fixs it when theres no 
hair in cutscenes. *

Original issue reported on code.google.com by ryok...@yahoo.com on 3 Dec 2010 at 4:55

Attachments:

GoogleCodeExporter commented 9 years ago
forgot to mention the second save on the file will show the hair disappearing 
in the cutscenes just enter the plane to activate the cutscene the hair can be 
fixed by turning sort to triangle.

Original comment by ryok...@yahoo.com on 3 Dec 2010 at 4:59

GoogleCodeExporter commented 9 years ago
here some screenshots. 

Original comment by ryok...@yahoo.com on 4 Dec 2010 at 2:35

Attachments:

GoogleCodeExporter commented 9 years ago
Would need Order-Independent Transparency to be fixed properly. On the day of a 
working Dx11 plugin perhaps.

Original comment by KrossX3 on 22 Dec 2010 at 10:36