What steps will reproduce the problem?
1: Run NullDC
2: select gdr image
3: run image
What is the expected output? What do you see instead?
The expected output is: A clear image of the screen without scratches
But instead I see: A tear across the screen that blinks
What version of the product are you using? What build? What plugins?
I use version: NullDC 1.0.4
I use the following plugins:
PowerVR Plugin: Direct 3D HAL [sep 14 2011] (drkpvr_win32.dll)
GDRom Plugin: Image Reader Plugin by drk Raziel & gigaherz [mar 20 2012]
(imgreader_win32.dll)
AICA Plugin: Nulldc aica [sep 14 2012] (nullacia_win32.dll)
ARM7 Plugin: vba arm sound cpu core [mar 20 2012] (vbaarm_win32.dll)
Maple Plugin(s): purupuru dreamcast controller v0.1 by falcon4ever [sep 14
2011] (purupuru_win32.dll)
Ext.Device Plugin: nullextdev (sep 14 2011) (nullextdev_win32.dll)
On what kind of system?
My system specifications are as follows:
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3
(2600.xpsp_sp3_gdr.080814-1236)
Language: English (Regional Setting: English)
System Manufacturer: Dell Inc.
System Model: Dimension 4700
BIOS: Phoenix ROM BIOS PLUS Version 1.10 A06
Processor: Intel(R) Pentium(R) 4 CPU 2.80GHz (2 CPUs)
Memory: 1526MB RAM
Page File: 1523MB used, 1380MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 10.0 (4.10.0000.5515)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.5512 32bit Unicode
Please provide any additional information below:
Iv been with this project since I first herd of it and the only version that
works for me is (nullDC 1.0.0 beta 1.6/mmu). I can run games on it and the
screen is clear and shows everything fine but NullDC 1.0.4 shows a huge tear
across the screen like a square split into 2 triangles that blinks on and off.
I dont know why this happens but I figure if it worked in an older version you
could find what went wrong and fix it so it will run on my system again.
Original issue reported on code.google.com by shatteredlites on 10 Jan 2013 at 7:10
Original issue reported on code.google.com by
shatteredlites
on 10 Jan 2013 at 7:10