Basically, when you go to the menu, it should either pause the entire game
or use the newly-implemented Viewlock. As it is, when you go to the menu,
your mouse still aims your player around.
Original issue reported on code.google.com by tbang...@gmail.com on 31 Aug 2008 at 2:34
Original issue reported on code.google.com by
tbang...@gmail.com
on 31 Aug 2008 at 2:34