MathewWi / snes9x-gx

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sound crash then code dump on a SMW hack #556

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
I am trying to play this awesome SMW hack called Super Mario Land 4 but it 
crashed after playing two levels in the world called gameboy world.

The sound crash happened once I entered the world and got worse as I continued 
and eventually crashed with a code dump.

The sound froze when first entering a prompt to enter the level or not 
(suffisticated hack).

Here is a link to the patch for it.

http://www.smwcentral.net/?p=showhack&id=4420

It runs fine on my DS via SnEmul-DS.

Original issue reported on code.google.com by bennay...@gmail.com on 23 Jul 2010 at 1:52

GoogleCodeExporter commented 9 years ago
did you try it on Snes9x 1.52?

Original comment by dborth@gmail.com on 23 Jul 2010 at 1:58

GoogleCodeExporter commented 9 years ago
no,but I tried it on my snes9x rerecording 1.51 v6.

Original comment by bennay...@gmail.com on 24 Jul 2010 at 5:07

GoogleCodeExporter commented 9 years ago
yeah but try it on snes9x 1.52. that's what this is based on. anything else 
isn't helpful.

Original comment by dborth@gmail.com on 24 Jul 2010 at 7:27

GoogleCodeExporter commented 9 years ago
I just tried it on snes9x 1.52 and it works fine so this must be specific to 
the wii's side.

Original comment by bennay...@gmail.com on 25 Jul 2010 at 12:49

GoogleCodeExporter commented 9 years ago
can you attach a save state before the crash occurs, and before the sound gets 
screwed up?

Original comment by dborth@gmail.com on 27 Jul 2010 at 5:26

GoogleCodeExporter commented 9 years ago
yeah I can see the issues. I think the issue is in the Snes9x core, I won't 
help you with this one, sorry.

Original comment by dborth@gmail.com on 27 Jul 2010 at 5:30