What steps will reproduce the problem?
1. A PC player creates a game (V1 or V2).
2. A DC player tries to enter the game.
The PC player sees the joining dialog for 100 ms, and then the DC player
disconnects.
If the game is created by DC, and then joins a PC, works ok.
Tested with r105 and Cygwin server
Original issue reported on code.google.com by indiket on 22 Apr 2010 at 9:25
Original issue reported on code.google.com by
indiket
on 22 Apr 2010 at 9:25