Open GoogleCodeExporter opened 9 years ago
Clearly it is possible, as Mednafen does support rewind. However, as stated in
the release notes:
"Due to the amount of memory and processing required, rewind support is
currently limited to the following emulators (GameBoy/GameBoy Color, Game Gear,
Lynx,
Nintendo Entertainment System (excludes FDS games), Neo Geo Pocket, PC Engine/TurboGrafx 16 (excludes CD games), Sega Master System, WonderSwan (excludes large SRAM sizes: Dicing Knight, Judgment Silversword))"
Rewind takes a lot of overhead in terms of memory and processing. For each
frame, it has to compress the state and store it. For emulators that are
consuming close to all the resources (of the Wii) just to support emulation,
there is not enough left to do the compression without interfering with the
game's performance. Thus, the games run very choppy with frame skipping and
slowdown. So, unless there is a major increase in the speed of Genesis
emulation, rewind won't be enabled for the publicly released versions.
However, you are free to build it yourself and see how it performs. I added a
flag so all you need to do is compile with ENABLE_MD_REWIND defined (in the
Makefile).
Original comment by raz0...@gmail.com
on 14 Jan 2012 at 4:07
Original comment by raz0...@gmail.com
on 5 Feb 2012 at 4:20
Original issue reported on code.google.com by
bennay...@gmail.com
on 14 Jan 2012 at 2:42