MathewWi / wiidoom

Automatically exported from code.google.com/p/wiidoom
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Nunchuck only moves the player back. #43

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Install WiiDoom, start a new game.
2. If the nunchuck doesn't respond, unplug it and plug it back in.
3. Push forward, back, left, and right on the analog stick. 

What is the expected output? What do you see instead?
The player is expected to move forward, back, and strafe left or right when
pushing the appropriate direction on the nunchuck's stick. Instead,
forward/back movement causes the player to back up, and left/right movement
causes the player to strafe left.

What version of the product are you using? On what operating system?
I'm using WiiDoom v0.4.1 on a Wii with the 0.33 update and Homebrew Channel
installed.

Original issue reported on code.google.com by gkak.pla...@gmail.com on 12 Dec 2008 at 10:08

GoogleCodeExporter commented 9 years ago
[deleted comment]
GoogleCodeExporter commented 9 years ago
I have the same issue as well
Wii F/W = 3.3u NTSC
Homebrew Channel = beta 8
WiiDoom = 0.4.1

Seems to work fine other than that

Original comment by grp...@gmail.com on 12 Dec 2008 at 10:52

GoogleCodeExporter commented 9 years ago
[deleted comment]
GoogleCodeExporter commented 9 years ago
Try deleting your .cfg file out of your prboom directory (the one off the root
directory).

Original comment by lnux...@gmail.com on 15 Dec 2008 at 12:57

GoogleCodeExporter commented 9 years ago
I deleted it.  I tried it one more time.  When it came up (trying doom) it did 
not
see the nunchuck, I replugged it and started the game.  Did the same thing.  
Forward
and Backward are both moving it back

Original comment by grp...@gmail.com on 4 Jan 2009 at 8:03

GoogleCodeExporter commented 9 years ago
I was having the exact same issue both in wiidoom and my emulators (snes9x, 
genplus, 
fce, etc.). Then I discovered that my other nunchuk worked just fine. I 
returned the 
problem one and its replacement is also working just fine in all apps.

Which strongly indicates that it's a defect in the nunchuck itself, not a 
software 
problem. *shrug* 

Original comment by twine...@gmail.com on 7 Jan 2009 at 1:28

GoogleCodeExporter commented 9 years ago
I have the same same problem.
As the nunchuck  works correctly with all other programs I have, I doubt it is a
hardware problem

Original comment by piet.wau...@gmail.com on 10 Jan 2009 at 1:35

GoogleCodeExporter commented 9 years ago
The nunchuck code has been in there for quite a while. This has to be hardware
related. Sorry.

Original comment by lnux...@gmail.com on 14 Jan 2009 at 1:24

GoogleCodeExporter commented 9 years ago
I have this problem as well, the nunchuck that came with my new Wii acts this 
way in
all homebrew, but works perfectly fine in all actual Wii games.

I think new nunchucks are different somehow.

Original comment by donoteat...@gmail.com on 17 Feb 2009 at 8:55

GoogleCodeExporter commented 9 years ago
Apparently this is a problem of some nunchuck controllers. And according to 
this thread

http://forum.wiibrew.org/read.php?21,18803,18924

a fix was accepted into libogc. I guess WiiDoom would need a rebuild against the
fixed lib.

Original comment by mar...@gmx.net on 4 Sep 2009 at 3:32