MathewWi / wiidoom

Automatically exported from code.google.com/p/wiidoom
0 stars 0 forks source link

Gamecube and Classic Controller Support? #51

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1.
2.
3.

What is the expected output? What do you see instead?

What version of the product are you using? On what operating system?
4.1 (apparently the latest ithink..)

Please provide any additional information below.
I was solely wondering at this point (i saw on wiibrew) it stated that the
changing control options on the wiimote etc. has been disabled. If it
possible it would be great to incorporate support for the Gamecube
controller (or classic controller) for it would help ease difficulties of
using the wiimote for turning left and right. I understand it might take
time getting used to but alot of times I do find myself losing alot of
health and ammo due to the turning with wiimote complication.
Incorportating Gamecube controller support would help ease these issues.
Wii Quake and Wii Wolfenstein 3-D both have it. Putting it into Wii Doom
would make the App all that much more better.

Original issue reported on code.google.com by KSS1...@gmail.com on 2 Sep 2009 at 7:12

GoogleCodeExporter commented 9 years ago
Done. See WiiDoom 0.4.5

Original comment by castleva...@yahoo.com on 29 Aug 2010 at 7:42