As of Unity version 2020.1, it is possible to use FindObjectsOfType(true) to also find inactive objects in the hierarchy This avoid to search additional data we're not interested in, and closes a comment saying "we would like to it this way".
Well now we do.
Change has been tested on Unity 2020.3 LTS and 2021.2 using Mono build
As of Unity version 2020.1, it is possible to use FindObjectsOfType(true) to also find inactive objects in the hierarchy This avoid to search additional data we're not interested in, and closes a comment saying "we would like to it this way".
Well now we do.
Change has been tested on Unity 2020.3 LTS and 2021.2 using Mono build