MatrexsVigil / phc2foodcore-1.16.3

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Fruit punch has too much saturation and keeps players away from exploring the mod #1

Open tanyan-tanyan opened 3 years ago

tanyan-tanyan commented 3 years ago

Ever since me and my friends started a modpack playthrough on a private server with this mod, the farming aspect has been permanently left out of the picture due to how easy it was to make the fruit punch, an item which takes very little effort to create, yet it offers long lasting saturation.

Looking at the difficulty of other recipes which render similar saturation, the fruit punch is in comparison absolutely too overpowered and defeats the purpose of exploring your mod.

An example: One of my friends spent 1-2 weeks building a burger factory which included milking cows, getting beef from them, growing tomatoes, bread and the likes. He has also taken the time to create a huge, realistic factory building with designated rooms for each section and redstone circuitry to turn everything off as needed. In summary, this was one of his biggest projects in the modpack. After he was done, he found out all of his hard work was in vein as the fruit punch's recipe was just 3 berries and a juicer, and had nearly just as much saturation as the burgers. The amount of effort it takes to find berries is little to none, juicer is easily craftable and it is possible to make a farm that grants you a stack of fruit punch per harvest, early-game.

Please strongly consider reworking fruit punch by either lowering its saturation or increasing the steps needed to make it. I understand that there are also weaker variations of berry products, which you make using 1 berry and a juicer, as well as 2 berries and a juicer, however the fruit punch shouldn't be as saturating as high tier food with that crafting difficulty.

htmlcsssjava commented 2 years ago

that will be worked on soon don't worry