Closed Matriks404 closed 1 year ago
On the other hand we shouldn't do that, since it should have been copied over in the first place, and if we remove area it should be completely empty when created.
Okay, just don't do that, if area have been defined but area file is missing it means that something is broken anyway, and we shouldn't act on that.
If that happens user can just manually edit settings file to remove conflicting area and add it directly through the level editor (or not, user's choice).
Currently, if you switch areas in the game crashes.