Matriks404 / openSMB2

An open source reimplementation of Super Mario Bros. 2 written in Lua and LÖVE.
GNU General Public License v3.0
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Proper tile handling #50

Open Matriks404 opened 1 year ago

Matriks404 commented 1 year ago

The current implementation of loading tiles just loads the textures located in the tilemap, instead it should load them from other file that defines several properties of all tiles (with one being the texture ID).