An open source reimplementation of Super Mario Bros. 2 written in Lua and LÖVE.
GNU General Public License v3.0
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Fix mistakenly `editor.openLevel()` taking the `world_no` and `level_no` from the global variables set in level editor input function. #83
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Matriks404 closed 11 months ago
This was fixed in e66f8dfe796188ff8133acb59704a05ba6e72aaa.