MatrixAI / Emergence

Distributed Infrastructure Orchestration
Apache License 2.0
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Graph Database #45

Open CMCDragonkai opened 5 years ago

CMCDragonkai commented 5 years ago

The convergence between Emergence configuration, Relay network and Architect expressions and Polykey is a distributed graph database.

We need to examine:

We need a graph database that supports sharding, replication, incremental processing, self adjusting computations, capable of reconfiguration due to operator demands (multi-player game) and also external world events. This step is to first make it work. Then we can make it fast according to our Prime project.

CMCDragonkai commented 5 years ago

https://github.com/MatrixAI/Relay/issues/21

CMCDragonkai commented 5 years ago

I have a feeling that studying how the web browser's DOM is implemented would be a good starting point as well. The DOM is basically a graph structure that is quite dynamic, supporting user-initiated updates and also updates from code. I'm interested in how the updates propagate changes to rendering.

Add support for the DOM to your browser. Focus on W3C DOM Level 1 and Level 2 first, since pretty much all current browsers support those completely. Then look at Level 3 and Level 4. The DOM is extremely fundamental to web programming, and so if you're going to actually build a modern web browser, it's entire design has to take this into consideration. Since you are writing the browser in C# you may want to take into consideration how you could leverage the existing .NET object model to your advantage. https://stackoverflow.com/a/15515561/582917

The scene graph and layout engines of Mozilla Servo may be quite interesting as well. Computer rendering field has probably done a lot of work here to take graphs and turn into some human usable output. In this case pretty graphics!