Matt-Crow / GearBox

A C# MMORPG-like game.
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LootChest class #32

Closed Matt-Crow closed 9 months ago

Matt-Crow commented 1 year ago

LootChests are a type of StableGameObject which players can walk over. Once a player walks over a LootChest, they add its content to their inventory and the LootChest disappears.

Matt-Crow commented 9 months ago

Current problem is that the loot chest created event is never sent to the client, as it is purged before anyone can connect. I'll have to rework how StableWorldContent works a bit.