Probably just migrate all semi-stable game objects to dynamic ones, as I can optimize later if better performance is required, and I'll probably wind up sending full content to the clients instead of pushing updates.
Since the UI changes every time the player's inventory changes, I'll want to keep the semi-stable objects for now. I may re-examine this idea at a later date, however.
Probably just migrate all semi-stable game objects to dynamic ones, as I can optimize later if better performance is required, and I'll probably wind up sending full content to the clients instead of pushing updates.
Originally posted by @Matt-Crow in https://github.com/Matt-Crow/GearBox/issues/25#issuecomment-1883156655