Matt-Crow / GearBox

A C# MMORPG-like game.
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PlayerClasses #47

Open Matt-Crow opened 6 months ago

Matt-Crow commented 6 months ago

Upon creating a Player, a user can choose a PlayerClass.

Matt-Crow commented 6 months ago

Also worth thinking about: do I even want this game to have classes? While I really like the idea of classes recontextualizing existing content (for example, Shell makes armor with poor stats but good abilities a lot more usable), the added complexity might detract from the game overall. I'm envisioning this as a comparatively simple MMO, so complexity goes against that ideal.