Provide more relightables/extinguishing items for modpack usages. Modpack creators could provide necessary recipes by using crafttweaker
Candles in 16 colors (Wax + String) (Think Forestry/Harvestcraft)
Candles in 16 colors in a bowl/dish (Colored candle + bowl)
Lanterns (16 colors) with a candle inside
Lanterns (16 colors) using a wick and needing liquids to burn.
(If possible multiple models for the lanterns: hangable from the ceiling, hangable from the wall (depends on which side of a block you click bottom or side), placeable on the ground, long models (4 block high to be used in villages, ... ) (Take a look at the mod ATLCraft Candles Mod, maybe you can get permissions to integrate those models?)
Configurable items to light/relight extinguishables.
To allow modded items to work to if they are not extending flint and steel.
Configurable items to extinguish lit items:
E.g. empty bucket (no durability loss)
4.. Configurable seperate burn times/light intensities for the different extinguishable.
Per type:
Max intensity
Min intensity
Burn Time
Number of ticks items burn at max intensity before evenly going over the remaining intensity levels
Configurable refuelling before relighting (can be completely disabled for those who don't want to use it)
Torches: e.g. coal/charcoal, tiny coal/charcoal
Candles: nothing
Candles in a dish/ in a lantern: a new candle (any color), people wanting to alter the color need to put down the wanted version by recrafting the Candle with dish or lantern and a dye or colored candle (modpack creators can provide the wanted recipes themselves)
Grease/Animal fat based: clump of animal fat (needs to be configured by modpack maker how to obtain: could be loot drop, or by rendering meat in a cauldron, ... ) or (standard loot drop from pigs?)
Liquid based lantern: oil/liquid of modpack creators choice (many mods provide lots of burnables: oils/gasoline/nafta/diesel/...
Integration with Tough as Nails: lightables provide a configurable amount of warmth.
Carrying a lightable could also provide a source of warmth.
(If possible multiple models for the lanterns: hangable from the ceiling, hangable from the wall (depends on which side of a block you click bottom or side), placeable on the ground, long models (4 block high to be used in villages, ... ) (Take a look at the mod ATLCraft Candles Mod, maybe you can get permissions to integrate those models?)
Configurable items to light/relight extinguishables. To allow modded items to work to if they are not extending flint and steel.
Configurable items to extinguish lit items: E.g. empty bucket (no durability loss)
4.. Configurable seperate burn times/light intensities for the different extinguishable. Per type: Max intensity Min intensity Burn Time Number of ticks items burn at max intensity before evenly going over the remaining intensity levels
Torch: 16 / 8 / 72000 / 36000 Candles / Candles in Dish / Candle lanterns: 14 / 8 / 144000 / 36000 Oil/Grease based candles: 16 / 10 / 288000 / 1200
Configurable refuelling before relighting (can be completely disabled for those who don't want to use it)
Integration with Tough as Nails: lightables provide a configurable amount of warmth. Carrying a lightable could also provide a source of warmth.
Guinaro