MattGuerrette / VixenEngine

Open Source C++ Game Engine
http://mattguerrette.github.io/VixenEngine/
GNU General Public License v3.0
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[VGame] Need a way to capture SDL_TextInputEvent for text input from scripts. #21

Closed MattGuerrette closed 8 years ago

MattGuerrette commented 8 years ago

We need to capture the SDL_TextInputEvent into a buffer that we can send to scripts. This way we can effectively capture user text input when requested.

Here is the SDL sample documentation: https://wiki.libsdl.org/Tutorials/TextInput

MattGuerrette commented 8 years ago

It has been implemented now.