MattGuerrette / VixenEngine

Open Source C++ Game Engine
http://mattguerrette.github.io/VixenEngine/
GNU General Public License v3.0
39 stars 13 forks source link

[All] Administrative - the boring bits #8

Open GonzoBright opened 9 years ago

GonzoBright commented 9 years ago

I have a few items that may need attention, unfortunately, to do with everything except the code, which happens to the the fun bit.

First, I was wondering whether it would be prudent to have a universal coding style written up, possibly added to a wiki of some sort, simply for consistency within the project. Additionally, the wiki may contain an upcoming features list.

Second, a mode of communication would be helpful in discussing minor items that aren't classified as issues for general communication, at the very least.

The items listed above are little things that will certainly prove useful in creating a project team, and creating an engine that will be almost indispensable for use in popular games, and in education. Cheers

MattGuerrette commented 9 years ago

Yes, i think at some point there should be an IRC channel, and mailing list created for the project to facilitate communication between the developers. As for coding standards, I will create a new CONTRIBUTING.md file and append a style guide to it.

GonzoBright commented 9 years ago

Fantastic. Let me know how I can help with this. Once the style guide is complete, I would be more than happy to run through each of the source files to check for compliance.

MattGuerrette commented 9 years ago

Sure thing. It might be a few days before I get it done. I am currently focused on re-evaluating the Lua scripting in Vixen.

GonzoBright commented 9 years ago

Fair enough, that sounds great. I would also like to ask whether you see the necessity for a 3D physics engine in the near future?

MattGuerrette commented 9 years ago

Yes, I was considering Bullet physics as the solution for Vixen, as it is open source. It is also used through the game industry as an alternative to Havok.

GonzoBright commented 9 years ago

That sounds fun. I'll look at that some at a later hour tonight.