I've been planning for a long time to make a better advanced flight system
The original advanced flight was always popular in all legacies and is still remembered
Control sequences have failed because:
they were different and unbalanced in between extensions
creators were cazy to set them up due to complications
If the sequences were based on controls (that would be in most TARDISes), you wouldn't need to learn how to fly each one separately
Proposal:
add 3 difficulties (related to #372)
easy / sandbox / "pudding brain" mode: everything works like it does now, a TARDIS is a fancy instant teleport device
normal / "companion" mode: more controls required for normal flight, vortex flight is required for longer distances, time in the vortex depends on the distance and which controls were used
hard / adventure / "time lord" mode: adds flight problems like shieldless TARDISes colliding in the time vortex or TARDIS drifting away without handbrake
Control ideas:
(these are WIP and not confirmed, but the names and some function descriptions were taken from the show)
Shields (#371)
Mat/demat fabrication (from the "TARDIS handbook")
on for demat, off for mat
Demat circuit
Needs to be triggered not earlier than X seconds before demat
Synchronic Feedback UnitMulti-loop stabilizer
essential for smooth remat, orientates the TARDIS
without it, the TARDIS might land without precision (random offset?)
Relativity differentiatorSpatial geometer
allows the TARDIS to travel in space, not just time
if disabled, the TARDIS will stay in place no matter what
StabilizerNavigational booster
makes the vortex flight shorter
removes TARDIS shaking
Temporal collision preventionTemporal collision shieldsTime path indicatorTime ram prevention unit
allow to detect other time machines in the time vortex and prevent collisions and time rams
gmod: in hard mode if this is off and another TARDIS is travelling, a 50% chance of crashing
Oscillating Reverberator [Unit]Time phase oscillator
Could be the wibbly lever for TiTT (#375)
Gravitic drift compensator
allows to stay in the vortex without wasting artron, forbids remat till disabled
Directional unit
if it isn't enabled, every location becomes random
Сalculate current position
required after moving without teleport
Confirm destination
Control improvement suggestions:
Navigation system / control
-- a new name for "third person"
Directional control
add functionality for quick rotation
Geo-feudal lock
a name for the tracking feature yet to come (was used for tracking the dalek by 13th Doctor)
Physlock
could be required for mat / demat in advanced mode
Fast return
should store location history (it is said in the show that it does)
More control names considered:
eye of harmony
temporal grid dispensator / distributor
plasmic shell
overdrive
Dark matter stabiliser
Friction contrafibulator
Dimensional displacement system (mc)
magnetic field dispersal [roos]
artron limiter
atom accelerator
Klister valve
Orthogonal engine filter
Wormhole refractor
Temporal velocitor
Photon accelerator coils
Relative Dimensional Stabiliser
Vortex shield
Lateral balance cone (existed in type 40, could make the TARDIS teleport to another century)
Pause Control / brake (removed the dimentional stabilizers whorp-whorp sound)
Light speed overdrive (allows sending signals faster than the speed of light)
Temporal stabiliser (for safe time travel, the daleks also had it)
Friction contrafibulator (11th used to stabilize the TARDIS interior in DOTD)
Gyroscopic stabilizer (orientates the TARDIS to the gravitational field of its surroundings)
Magranomic trigger (in the Chronotis's TARDIS)
Drift control (in the Monk's TARDIS, allowed to be suspended in space and time)
I've been planning for a long time to make a better advanced flight system
The original advanced flight was always popular in all legacies and is still remembered Control sequences have failed because:
If the sequences were based on controls (that would be in most TARDISes), you wouldn't need to learn how to fly each one separately
Proposal:
add 3 difficulties (related to #372)
Control ideas:
(these are WIP and not confirmed, but the names and some function descriptions were taken from the show)
Shields (#371)
Mat/demat fabrication (from the "TARDIS handbook") on for demat, off for mat
Demat circuit Needs to be triggered not earlier than X seconds before demat
Synchronic Feedback Unit Multi-loop stabilizer essential for smooth remat, orientates the TARDIS without it, the TARDIS might land without precision (random offset?)
Relativity differentiator Spatial geometer allows the TARDIS to travel in space, not just time if disabled, the TARDIS will stay in place no matter what
Stabilizer Navigational booster makes the vortex flight shorter removes TARDIS shaking
Temporal collision prevention Temporal collision shields Time path indicator Time ram prevention unit allow to detect other time machines in the time vortex and prevent collisions and time rams gmod: in hard mode if this is off and another TARDIS is travelling, a 50% chance of crashing
Oscillating Reverberator [Unit] Time phase oscillator Could be the wibbly lever for TiTT (#375)
Gravitic drift compensator allows to stay in the vortex without wasting artron, forbids remat till disabled
Directional unit if it isn't enabled, every location becomes random
Сalculate current position required after moving without teleport
Confirm destination
Control improvement suggestions:
Navigation system / control -- a new name for "third person"
Directional control add functionality for quick rotation
Geo-feudal lock a name for the tracking feature yet to come (was used for tracking the dalek by 13th Doctor)
Physlock could be required for mat / demat in advanced mode
Fast return should store location history (it is said in the show that it does)