Closed jelly-of-the-guava closed 9 years ago
Open the init.sqf file, there's a line that says
Simply comment that out (ie put // infront of it. That will disable chronos and the mission will run like a "normal" arma mission.
Thanks David.
No problem. In general for running / testing missions you shouldn't use chronos as it requires a dedicated environment with db access and a bunch of other stuff.
For missionmaking just disable that line of code and design your mission like you normally would except don't add friendly vehicles.
It should be commented out by default, is it not?
Nope but this is me we are talking about, well I'm working with the temp, I'll make some notes that could be used for a tutorial.
Probable dumb question but how do I disable Chronos in the mission template, with out breaking everything?