When the selected cue gets forcibly cleared and then that cue is re-selected, there was a bug where it wouldn't actually reload the cue. That was fixed, but now there's a lot of places notifying the controller that it needs to blast its "last cue" state and reload. Not only is this smelly, but it causes the controller to re-allocate MIDI channels unnecessarily.
When the selected cue gets forcibly cleared and then that cue is re-selected, there was a bug where it wouldn't actually reload the cue. That was fixed, but now there's a lot of places notifying the controller that it needs to blast its "last cue" state and reload. Not only is this smelly, but it causes the controller to re-allocate MIDI channels unnecessarily.