Frightened monsters will disappear from the map until they stop being frightened.
Poison does not kill the player, but instead will keep decreasing their health below 0.
What is the new behavior?
Frightened monsters can no longer make themselves invisible, they now have to face their fears.
Poison is able to kill you, so it's not as much of a friend as you may like.
PR Checklist
Please check if your PR fulfills the following requirements:
[x] Tested code with current upstream repo
[ ] Added new tests to the test suite for the feature
[ ] Tested the full test suite, and ensured that the feature does not break current build.
[ ] Docs have been added/updated which fit (for bug fixes / features)
[x] Contains NO breaking changes
[x] Associated with an issue (GitHub or internal)
[ ] Checked licensing of Frameworks/Libraries (if applicable)
Other information
This is based off the same branch as #261 because it adds a new avenue for player death, therefore that should probably be merged before this.
GitHub Issue (If applicable): #275, #276
PR Type
What kind of change does this PR introduce?
What is the current behavior?
Frightened monsters will disappear from the map until they stop being frightened. Poison does not kill the player, but instead will keep decreasing their health below 0.
What is the new behavior?
Frightened monsters can no longer make themselves invisible, they now have to face their fears. Poison is able to kill you, so it's not as much of a friend as you may like.
PR Checklist
Please check if your PR fulfills the following requirements:
Other information
This is based off the same branch as #261 because it adds a new avenue for player death, therefore that should probably be merged before this.
Internal Issue (If applicable): closes #275, closes #276