Describe the bug
After dying to an android, the game kicks with the message
Internal Exception: io.netty.handler.codec.EncoderException: String too big (was 57409 bytes encoded, max 32767)
No feedback to the client. This is on a spongeforge env.
To Reproduce
Steps to reproduce the behavior:
Get killed by android
Observe being kicked
Expected behavior
After getting killed, to see a death respawn and continue on.
Screenshots
If applicable, add screenshots to help explain your problem.
Describe the bug After dying to an android, the game kicks with the message Internal Exception: io.netty.handler.codec.EncoderException: String too big (was 57409 bytes encoded, max 32767) No feedback to the client. This is on a spongeforge env.
To Reproduce Steps to reproduce the behavior: Get killed by android Observe being kicked
Expected behavior After getting killed, to see a death respawn and continue on.
Screenshots If applicable, add screenshots to help explain your problem.
please complete the following information:
Additional context https://gist.github.com/Rsslone/8343f7b7b1b4ba9acbbcd86a1bdcc496