This is to clarify that sf::Vector will be used for all of the project. And if later on we want to switch to our own implementation it wouldn't be difficult to do so. My question is, should places with interactions with SFML explicitly use sf::Vector and cast to the class in Vector.h?
This is to clarify that sf::Vector will be used for all of the project. And if later on we want to switch to our own implementation it wouldn't be difficult to do so. My question is, should places with interactions with SFML explicitly use sf::Vector and cast to the class in
Vector.h
?