Closed Gromatou closed 1 year ago
There's a config option for it for a reason. Older versions of the mod didn't store networks and instead calculated them on each interaction, which caused lag. To make updating smooth I added a feature that looks for network components without a network and fixes them. You can safely disable it if you don't have really old networks that haven't been loaded.
okay, why this option is not disable by deffaut ?
Because people with old worlds wouldn't have it then. I'll probably remove it with the 1.19.3 update
Description of the issue
The mod check all time we generate or visit a chunk if there are a drawer in it, but scan the chunk is the wrong way and thats useless profiler in a modpack https://spark.lucko.me/qqepiR9d12 34% of cpu usage profiler with no other mods https://spark.lucko.me/BHJwlaZJdb 14% of cpu usage
Reproduction steps
just launch a spark profiler and visit some chunk
Mod version
1.3.5 (i've try the 1.3.4 but thats the same)
Operating System
windows 10
Minecraft version
1.18.2
Other mods
in the modpack : [22:31:39] [main/INFO]: Loading 223 mods:
Server
Happens
Client
Happens
Logs
no any log
Extra Context
No response