Mattorious / Woodlands

Capstone Project 2021
1 stars 1 forks source link

Ambient Sound Attenuation in Levels #104

Closed stormk539 closed 3 years ago

stormk539 commented 3 years ago

As the sound designer, I must take extra time to figure out what each level will sound like so that the player is fully immersed in our levels and believes our environment is "real".

CoS: 1) 3 Levels with complete sound attenuation 2) Sound cues that are attached to the tiles of completed levels 3) I can't specify how many sounds to put for each level, you have to make that decision but at least 2 sounds per level.