Closed stormk539 closed 3 years ago
As the gameplay engineer, I must ensure that the AI paths to the player so that the player feels the threat that the enemy is supposed to possess.
CoS: 1) Pathing to the player
As the gameplay engineer, I must ensure that the AI paths to the player so that the player feels the threat that the enemy is supposed to possess.
CoS: 1) Pathing to the player