As the sound designer, I must edit the sounds already found so that the gameplay engineer can properly place the ambiance in the game. Additionally, I must make sure those files are wav files so that the gameplay engineer can import the sounds into UE4.
CoS:
1) All the audio is converted to .wavs
2) Trim down the longer audio bits
3) Find any extra ambiance in areas that are lacking
4) Find music for the tower defense section
5) Find/make projectile noises
As the sound designer, I must edit the sounds already found so that the gameplay engineer can properly place the ambiance in the game. Additionally, I must make sure those files are wav files so that the gameplay engineer can import the sounds into UE4.
CoS: 1) All the audio is converted to .wavs 2) Trim down the longer audio bits 3) Find any extra ambiance in areas that are lacking 4) Find music for the tower defense section 5) Find/make projectile noises